ich nochmal,
hab mittlerweile folgende Lösung gefunden / gebastelt:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/1999/REC-html401-19991224/loose.dtd">
<html>
<head>
<title></title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<script type="text/javascript">
[code lang=javascript]
function logxy(x,y){
document.getElementById('myxyId').value = x + " " + y;
}
function mymove(e){
clearTimeout(mymove.thread);
var e=e? e : window.event, x=e.clientX, y=e.clientY,
mymousestop=function(){
logxy(x,y);
};
mymove.thread=setTimeout(mymousestop, 500);
}
if ( typeof window.addEventListener != "undefined" )
document.addEventListener( "mousemove", mymove, false );
else if ( typeof window.attachEvent != "undefined" )
document.attachEvent( "onmousemove", mymove );
</script>
</head>
<body>
<input type="text" id="myxyId">
</body>
</html>
[/code]
Funktioniet mit Firefox 2/3, Chrome, Opera und IE 6/7.
Gruß
Sven