Danke für den tipp mit dem array, jetzt passt alles. Der HTML Code ist:
<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Objekte</title>
<script src="Objects.js"></script>
</head>
<body>
<fieldset>
<label for="firstname">
Vorname <input id="firstname" type="text" placeholder="Dein Name"> <br><br>
</label>
<label for="lastname">
Nachname <input id="lastname" type="text" placeholder="Dein Nachname"><br> <br>
</label>
<label for="age">
Alter <input id="age" type="text" placeholder="Dein Alter"><br> <br>
</label>
<input id="sub" type="button" value="Abschicken"><br><br>
</fieldset>
<div id="Persons">
</div>
</body>
</html>
Der JavaScript Code ist:
document.addEventListener("DOMContentLoaded", function() {
let start = document.getElementById("sub");
start.addEventListener("click", function() {
let Vorname = document.getElementById("firstname").value;
let Nachname = document.getElementById("lastname").value;
let Alter = document.getElementById("age").value;
let Persons = document.getElementById("Persons")
let Datenspeicher = [];
let Daten = {
Vorname: Vorname,
Nachname: Nachname,
Alter: Alter,
PrintPerson: function(p) { Persons.innerText = p.Vorname + " " + p.Nachname + " ist " + p.Alter + " Jahre alt."
}
}
Datenspeicher.push(Daten)
Daten.PrintPerson(Datenspeicher[Datenspeicher.length - 1]);
console.log(Datenspeicher);
let Farben = [
"yellow",
"orange",
"red",
"lightblue",
"blue",
"fuchsia",
"pink",
"gold",
"lightgreen",
"green",
""
]
document.body.style.backgroundColor = Farben[Math.floor(Math.random() * 10)];
});
});
Probier das mal aus. 😀😀😀😀